The Saboteur
Anecdote
The final work of Californian studio Pandemic Studios before its closure by Electronic Arts in November 2009, The Saboteur was released the following month and offered an open-world occupied Paris — the first large-scale interactive portrayal of the French capital under Nazi rule. Director Tom French and writer Sean Patten follow the steps of Sean Devlin, an Irish mechanic and racing driver inspired by the real-life William Grover-Williams, SOE agent and winner of the 1929 Monaco Grand Prix. The city, faithfully reconstructed from Sacré-Cœur to Les Invalides, unfolds according to a bold visual grammar: districts under Nazi control appear in black and white with touches of red in the style of Sin City, while neighborhoods liberated by the Resistance regain their colors. The player moves freely on foot, by car, across rooftops, and even by aircraft, carrying out main missions and opportunistic acts of sabotage — destroying Flak emplacements, demolishing blockhouses, eliminating SS officers. The soundtrack combines Django Reinhardt's gypsy jazz, songs by Édith Piaf, and original compositions by Christopher Lennertz. A typical session lasts between one and two hours, and the full adventure spans a good thirty hours. The title pays tribute to the French Resistance through characters such as the singer Skylar Sinclair and the resistance fighter Luc Gaudin, and slips in discreet references to historical figures of SOE Section F. Pandemic, already known for Mercenaries and Star Wars: Battlefront, produced with this project a testamentary work imbued with elegance and humor. The Saboteur has since acquired cult status and remains appreciated for its unique atmosphere of occupied Paris, a setting rarely explored elsewhere in the medium.
Popularity & reception
Distinctions — IGN – Best Single-Player Action Game nominated (2009) · Spike Video Game Awards – Best Action Adventure Game nominated (2009)









