WWII Online ★
One single map. All of Western Europe. Twenty-five years of uninterrupted battle, 24 hours a day, since June 6, 2001 — the very first MMOFPS in the history of video games, and the …
To honor the Greatest Generation, foster intergenerational discussion, and let simulation help us prepare for the decisions that history demands. A curated panorama of digital, board, and mobile games — purely informational, no scores.
One single map. All of Western Europe. Twenty-five years of uninterrupted battle, 24 hours a day, since June 6, 2001 — the very first MMOFPS in the history of video games, and the …
Developed by the Swedish studio Paradox Development Studio and published in June 2016, Hearts of Iron IV is the fourth installment in a grand strategy lineage devoted to the Second…
Designed by the Canadian studio Relic Entertainment and published by THQ in September 2006, Company of Heroes redefines real-time strategy through the Normandy campaign. Creative d…
Launched in August 2010 by the Belarusian studio Wargaming, World of Tanks turns the dream of generations of wargamers into a massive reality: commanding armored vehicles from the …
Developed by the Hungarian studio Gaijin Entertainment and released in December 2013 after two years of early access, War Thunder aims to deliver the most comprehensive combined-ar…
The work of the Russian studio 1C: Maddox Games, directed by Oleg Maddox, IL-2 Sturmovik was released in November 2001 and redefined historical air combat simulation. The title foc…
Released in March 2005 by the Romanian studio Ubisoft Bucharest and published by Ubisoft, Silent Hunter III offers the most accomplished Kriegsmarine submarine simulation of its ge…
Designed by the Parisian studio Eugen Systems and published by Paradox Interactive in May 2017, Steel Division: Normandy 44 brings the strategic signature of the creators of Wargam…
Developed by the Italian studio The Aristocrats under the direction of Andrea Nicola and published by Slitherine in April 2015, Order of Battle: World War II revives the great trad…
Designed by the German studio The Lordz Games Studio under the direction of Diego Vargas and published by Slitherine in July 2011, Panzer Corps proudly claims the legacy of SSI's l…
The debut work of the American studio Battlefront.com, founded by Steve Grammont and Charles Moylan, Combat Mission: Beyond Overlord was released in June 2000 and revolutionised th…
A monumental work from the American studio 2by3 Games, directed by veterans Gary Grigsby and Joel Billings and published by Matrix Games in December 2010, War in the East simulates…
Developed by the Croatian studio 2x2 Games under the direction of Tomislav Uzelac and published in November 2019, Unity of Command II established itself as the most elegantly strea…
The fourth main instalment of the Strategic Command series initiated in 2002 by Canadian designer Hubert Cater, World at War was published by Slitherine in July 2018 and offers the…
Designed by the Russian studio Fireglow Games and published by CDV Software Entertainment in May 2000, Sudden Strike offers a real-time strategy experience entirely free of base-bu…
Developed by the Ukrainian studio Best Way and published by 1C Company in March 2009, following in the lineage of Soldiers: Heroes of World War II and Faces of War, Men of War repr…
Released in June 1998 by Spanish studio Pyro Studios under the direction of brothers Ignacio and Javier Pérez Dolset, Commandos: Behind Enemy Lines invented the sub-genre of real-t…
Conceived by Hungarian studio Alter Games and published by Daedalic Entertainment in October 2020, Partisans 1941 transposes the tactical grammar of Commandos to the Belarusian for…
Designed by veterans Joel Billings and Keith Brors at California-based studio Strategic Simulations Inc., Panzer General was released in November 1994 and revolutionised computer w…
The debut work of American studio Atomic Games led by Keith Zabalaoui and published by Microsoft in August 1996, Close Combat offered a revolutionary approach to real-time tactical…
The work of Australian designer Gary Grigsby at Strategic Simulations Inc., Steel Panthers was released in November 1995 and rounds out the panorama of great SSI wargames of the 19…
Designed by Russian studio Nival Interactive under the direction of Sergey Orlovsky and published by CDV Software Entertainment in April 2003, Blitzkrieg belongs to the great East …
Designed by Richard Borg and published by Days of Wonder, Memoir '44 is arguably the most played wargame in the world, and it owes that status to a clear-cut formula: a hexagonal b…
Born in the mind of Larry Harris and published by Nova Game Designs, then by Milton Bradley in its iconic 1984 edition, Axis & Allies invented the planisphere strategic board warga…
Designed by David Thompson and Trevor Benjamin, illustrated by Roland MacDonald and published by Osprey Games, Undaunted: Normandy brilliantly applies the deck-building mechanic to…
A direct standalone sequel to the first instalment, Undaunted: North Africa transports the Thompson-Benjamin system to the desert theatre of 1941–1942, pitting the British Long Ran…
The ambitious culmination of the Undaunted trilogy, Stalingrad transforms the formula into a full continuous narrative campaign of twenty-six linked scenarios, bound together by a …
Created by Yann and Clem Naciri and published by Devil Pig Games after a landmark Kickstarter campaign, Heroes of Normandie injects the unbridled aesthetic of the American B-movie …
Conceived by Philip duBarry and published by Game Salute, then Starling Games, Black Orchestra immerses one to five players in the military and civilian conspiracy against Hitler b…
Created by Thibaud de la Touanne for Triton Noir, V-Commandos — retitled V-Sabotage — is a cooperative game inspired by the special operations of the British Special Operations Exe…
A small solo masterpiece by Jake Staines, published by Side Room Games, Maquis puts the player in the role of a resistance leader in an occupied French village between 1944 and the…
Designed by Mihály Vincze, Brian Train, and Dávid Turczi for Cloud Island, Days of Ire offers a rare ludic incursion into the Hungarian uprising of 1956, a pivotal moment of the Co…
An ambitious follow-up to Days of Ire, designed by Dávid Turczi, Mihály Vincze and Brian Train, Nights of Fire deepens the simulation of the 1956 Hungarian uprising in a two-player…
Designed by Michael Fox and Rory O'Connor for Hub Games, Holding On is a unique cooperative game in which one to four players take on the role of the care team for a dying Australi…
An original design by Waldemar Gumienny for Phalanx, 1944: Race to the Rhine takes an unexpected angle on the Western European campaign: logistics. Three players take the roles of …
The Eastern Front companion to 1944: Race to the Rhine, this game by Waldemar Gumienny for Phalanx transposes the logistical mechanics to Operation Barbarossa and the race toward M…
A dense solo design by Dan Verssen for Dan Verssen Games, Pavlov's House reconstructs the legendary defence of a Stalingrad apartment building by Sergeant Yakov Pavlov and his smal…
A landmark design by Uwe Eickert for Academy Games, Conflict of Heroes: Awakening the Bear! profoundly renewed accessible tactical wargaming by introducing an action point allocati…
The second entry in Uwe Eickert's Conflict of Heroes system for Academy Games, Storms of Steel transports players to the heart of the Battle of Kursk during the summer of 1943. The…
Designed by John Goodenough for Fantasy Flight Games, Tide of Iron marked an important milestone in the visual and material modernisation of mainstream WWII tactical wargaming. The…
A landmark design by Chad Jensen for GMT Games, Combat Commander: Europe redefined tactical wargaming by injecting chaos and narrative into a genre that had traditionally been dete…
A transposition of Chad Jensen's system to the Pacific theatre, Combat Commander: Pacific renewed the formula by integrating the specific features of combat in the jungle, on beach…
A magisterial work by Mark Herman for GMT Games, Empire of the Sun is considered one of the greatest strategic wargames ever published, covering the entire Pacific War from 1941 to…
A landmark work signed by Mark Herman for Victory Games in the 1980s, Pacific War redefined what a strategic wargame could simulate within a single box. The system, at both operati…
An original creation by Craig Besinque for GMT Games, Triumph & Tragedy offers an unprecedented geopolitical vision of the Second World War, simultaneously handling conventional wa…
A singular work by Mark Herman for GMT Games, Churchill offers a three-player experience in which players embody Churchill, Roosevelt, and Stalin behind the scenes of the Allied co…
A late-career work by John Prados for GMT Games, Hitler's Reich offers a strategic vision of the war in Europe through a card-driven system of rare elegance. Two players take the r…
A legendary creation by Allan B. Calhamer published by Avalon Hill, Diplomacy remains, after six decades, one of the most radical strategy games ever designed. Seven players embody…
A monumental creation by Ananda Gupta and Jason Matthews for GMT Games, Twilight Struggle covers the entire Cold War, from 1945 to 1989, within a card-driven system of rare eleganc…
A creation by Mark Simonitch for GMT Games, Normandy '44 reconstructs the Overlord campaign from D-Day to 22 July 1944 with exemplary operational rigor. The classic hex-and-counter…
A major work by Mark Simonitch for GMT Games, Ardennes '44 reconstructs the Battle of the Bulge from December 1944 to January 1945 with remarkable operational precision. The hex-an…
Designed by Mark Simonitch for GMT Games, Stalingrad '42 recreates the southern Russia campaign from June to December 1942, from the launch of Fall Blau to the encirclement of the …
A French design by Nicolas Rident published by Hexasim, Liberty Roads recreates the Western European campaign from June 1944 to May 1945, from the landings to the German surrender.…
An original design by Carl Paradis for GMT Games, No Retreat! recreates the Eastern Front from 1941 to 1944 in a card-assisted system of rare elegance. Two players command the Wehr…
A masterful work by Ted Raicer for GMT Games, The Dark Valley recreates the entire Eastern Front from 1941 to 1945 in a card-driven system of rare elegance. Two players command the…
Designed by Vance von Borries for GMT Games, The Caucasus Campaign recreates the Caucasus campaign from July 1942 to February 1943, from the launch of Fall Edelweiss to the German …
A late-career work by Bruno Sinigaglio for GMT Games, A Time for Trumpets reconstructs the Battle of the Bulge from December 1944 to January 1945 with remarkable operational precis…
A classic work by Bruno Sinigaglio published first by Avalon Hill and then by L2 Design Group, Bitter Woods reconstructs the Battle of the Bulge with an operational care remarkable…
A creation by Maurice Suckling and Olivier Revenu for Worthington Publishing, 1944: Battle of the Bulge offers an accessible and fluid card-driven take on the Battle of the Bulge. …
An original creation by Jerry White for GMT Games, Atlantic Chase reconstructs the naval war in the Atlantic from 1939 to 1942 with a radically original system. Rather than depicti…
A solo creation by Gregory M. Smith for Consim Press and GMT Games, The Hunters places the player in the role of a German U-Boot commander operating in the Atlantic from 1939 to 19…
A solo creation by John H. Butterfield for Decision Games, D-Day at Omaha Beach reconstructs the landing on Omaha on 6 June 1944 with remarkable operational rigour. The player comm…
A solo creation by Jerry White for GMT Games, Enemy Coast Ahead reconstructs the Dambusters raid of 16 May 1943, in which the RAF's 617 Squadron attacked the Ruhr dams using Barnes…
A singular work by Ben Hull for GMT Games, Fields of Fire offers a solo experience in which the player commands an American infantry company of the 9th Division during the campaign…
A classic solo design by Bob Medrow for Avalon Hill, Patton's Best puts the player in the role of a Sherman commander in the American 4th Armored Division during the Western Europe…
A legendary solo design by Glenn Rahman for On Target Games, later published by Avalon Hill, B-17: Queen of the Skies puts the player in the role of a B-17 crew of the 8th Air Forc…
An original design by Lee Brimmicombe-Wood for GMT Games, Wing Leader recreates the great aerial battles of the Second World War in a system of rare elegance. Two players command a…
A solo design by Mark Aasted for GMT Games, Storm Above the Reich puts the player in the role of a Luftwaffe pilot defending the Reich against American bombers in 1943–1944. The sy…
A legendary creation by John Edwards, first published by Jedko Games and later by Avalon Hill, The Russian Campaign reconstructs the entire Eastern Front from June 1941 to May 1945…
A monumental creation by John Prados for Avalon Hill, Rise and Decline of the Third Reich redefined what a strategic wargame could simulate within a single box. The system covers t…
A monumental work by Bruce Harper published by GMT Games, A World at War extends the legacy of Rise and Decline of the Third Reich with an encyclopaedic ambition unmatched in WWII …
A monumental creation by Harry Rowland published by Australian Design Group, World in Flames reconstructs the entirety of the world war from 1939 to 1945 within a strategic system …
A legendary creation published by Avalon Hill, Stalingrad is one of the founding wargames that defined the conventions of the genre in the 1960s. The strategic-scale hex-and-counte…
A founding creation by Charles S. Roberts for Avalon Hill, Tactics II is, together with the original Tactics of 1954, the wargame that invented the genre as we know it today. The o…
A legendary creation by Tom Shaw for Avalon Hill, D-Day reconstructs the Western European campaign from June 1944 to May 1945, from the landings to the German surrender. The strate…
A founding work by Jim Dunnigan for Avalon Hill, PanzerBlitz invented the armoured tactical wargame as we know it today. The section-and-platoon-scale hex-and-counter system recons…
A legendary creation by Frank Davis for Avalon Hill, Tobruk reconstructs the armoured battles of Tobruk and Gazala in 1942 with a degree of tactical simulation of unprecedented ref…
A monumental creation by John Hill for Avalon Hill, Squad Leader redefined infantry tactical wargaming by offering an unprecedented depth of simulation. The hex-and-counter system …
A monumental work by Don Greenwood for Avalon Hill, Advanced Squad Leader is arguably the most ambitious tactical wargame ever published. The hex-and-counter system at squad and ha…
With this entry, Sledgehammer Games delivered a symbolic return of the Call of Duty franchise to its historical roots, after several years devoted to science fiction and modern con…
The Swedish studio Digital Illusions Creative Entertainment, better known by the acronym DICE, published in September 2002 under the banner of Electronic Arts a landmark title that…
Conceived by filmmaker Steven Spielberg alongside the shooting of Saving Private Ryan, Medal of Honor was released in November 1999 on PlayStation and marked the birth of an entire…
Swedish studio MachineGames, founded by former members of Starbreeze, delivered in May 2014 a bold reinvention of the franchise initiated by id Software in 1981. The New Order pres…
Published in May 1992 by id Software and distributed through the shareware model of Apogee Software, Wolfenstein 3D established itself as the first truly mainstream first-person sh…
A direct sequel to The New Order, The New Colossus was launched in October 2017 by MachineGames under the banner of Bethesda Softworks and shifts the action to 1961 in an America a…
Initially funded by an Australian Kickstarter campaign in 2017 and developed by the studio Black Matter before being published by Team17, Hell Let Loose officially launched in July…
Released in November 2018 and developed by DICE under the banner of Electronic Arts, Battlefield V returns to the Second World War sixteen years after the franchise's landmark debu…
The final work of Californian studio Pandemic Studios before its closure by Electronic Arts in November 2009, The Saboteur was released the following month and offered an open-worl…
The first installment of a trilogy that became legendary, Road to Hill 30 was launched in March 2005 by Texas-based studio Gearbox Software, led by Randy Pitchford and published by…
The third installment of the Brothers in Arms trilogy, Hell's Highway was published in October 2008 by Gearbox Software under Ubisoft, after several years of development marked by …
Started as an amateur Half-Life mod in 2001 by a small community team led by Kenn Hoekstra, Day of Defeat was acquired by Valve Corporation and transformed into a full commercial t…
Released in September 2011 by American studio Tripwire Interactive, Red Orchestra 2: Heroes of Stalingrad marks the emergence of a team born from an award-winning amateur mod for U…
A sequel to the original Sniper Elite of 2005, Sniper Elite V2 was published in April 2012 by British independent studio Rebellion Developments, founded by brothers Jason and Chris…
The fifth main entry in the Rebellion Developments saga, Sniper Elite 5 was published in May 2022 and offers the most accomplished precision-shooting simulation in the franchise. T…
The first reboot of the franchise launched by Wolfenstein 3D, Return to Castle Wolfenstein was published in November 2001 by Canadian studio Gray Matter Interactive in partnership …
Launched in October 2019 by Activision in partnership with TiMi Studios (a Tencent subsidiary), Call of Duty: Mobile brings the DNA of one of the most prestigious first-person shoo…
Developed by the Vietnamese studio ONESOFT, 1945 Air Force brilliantly revives the tradition of the vertical fixed-scrolling shoot 'em up, heir to the great Japanese arcade cabinet…
Published by Azur Games, World War Heroes offers a competitive take on the first-person shooter set in World War II, with a strong emphasis on asynchronous multiplayer. The studio …
Adapted from the acclaimed PC title by Wargaming, World of Tanks Blitz is a mobile spin-off that is far more than a simple port: the Belarusian studio rebuilt the experience from t…
Published by Gameloft, the French publisher that has become an indispensable name in mobile gaming, Brothers in Arms 3 reinterprets the cover-based formula of the PC and console fr…
Designed by the South Korean studio JOYCITY, WARSHIP BATTLE takes an audacious approach: transposing modern and historical naval warfare into an arcade format tailored for short mo…
Published by Lilith Games, the Chinese studio also behind AFK Arena, Warpath occupies a singular position in the mobile landscape by offering a real-time strategy game at the cross…
Developed by the Polish studio Home Net Games, Warplanes: WW2 Dogfight establishes itself as an arcade flight simulation of rare generosity, designed to give the player the feel of…
Conceived by Schism Worldwide, an independent Ukrainian studio, World War Polygon adopts an original and immediately recognisable aesthetic approach: a low-poly art direction remin…
Launched in August 2023 by Gaijin Entertainment, War Thunder Mobile represents the culmination of a careful effort to adapt the celebrated cross-platform military simulator. Rather…
Published by Alfa Bravo Inc., Combat Master Mobile FPS quickly established itself as one of the standout titles in the smartphone first-person shooter genre, committing to an ambit…
Developed by Russian studio Extreme Developers, World of Submarines explores a territory rarely ventured into on mobile: submarine warfare, with its muted tensions, sonar tracking,…
Designed by Chinese studio EasyTech, World Conqueror 4 ranks among the undisputed references in large-map mobile wargames, a faithful heir to a lineage of entries in which the Worl…
Also by EasyTech, Glory of Generals 3 continues the vein of historical wargames on smartphones, refining the formula inherited from its predecessors. Players lead an army engaged i…
Published by German studio Bytro Labs, Call of War: 1942 positions itself as a large-scale real-time persistent strategy game, a direct heir to the Supremacy 1914 tradition. Player…
Developed by Croatian studio Tilting Point in partnership with an independent studio, World War Armies offers a short, competitive RTS take on the Second World War designed nativel…
Published by HandyGames, the German studio known for its prolific independent catalogue, 1942 Pacific Front focuses on the Pacific theatre of the Second World War in an elegant poc…
Designed by the studio Game Brick, WW2 Battle Front Simulator follows in the highly popular tradition of battle simulators in the style of Totally Accurate Battle Simulator, transp…
Published by NetEase Games, the Chinese giant also behind Identity V and Knives Out, Tank Company offers an arcade tank combat simulation in fifteen-versus-fifteen, under an offici…
Developed by the Portuguese studio Chillingo (Electronic Arts), Iron Force 2 resurrects a well-regarded mobile franchise and gives it new technical and tactical momentum. The playe…
Published by Dorado Games, a German studio specialising in persistent wargames, Conflict of Nations offers a real-time grand strategy experience on a global scale. Although its fic…
Developed by the German studio HandyGames, Aces of the Luftwaffe Squadron reinvents the vertical scrolling shoot 'em up by adding an unexpected narrative and cooperative dimension.…
Created by independent French developer Sebastien Maraux, Hex of Steel is a true love letter to the classic hexagonal wargame, in the tradition of Panzer General and Steel Panthers…
Published by Slitherine, the British studio that is a benchmark in digital wargaming, Battle Academy iPad brought to tablet in 2012 a production originally developed for PC. The pl…
Also published by Slitherine, Panzer Corps iPad brought to tablet in 2012 the spiritual successor to the legendary Panzer General, considered by specialist critics to be the best w…
Although devoted to the First World War, Valiant Hearts has become an essential reference in the conversation on the memory of twentieth-century conflicts and naturally finds its p…
First released in November 2014 by Polish studio 11 bit studios and substantially re-released as the Final Cut edition in May 2022 on next-generation consoles, This War of Mine off…
Released in October 2019 by Polish studio Pixelated Milk following a successful Kickstarter campaign, WARSAW transposes the mechanical grammar of Darkest Dungeon into the Warsaw Up…
Designed by Berlin studio Paintbucket Games under the direction of Jörg Friedrich and Sebastian Schulz and published in January 2020, Through the Darkest of Times is the first Germ…
Created by the Czech collective Charles Games in partnership with the Czech Academy of Sciences and Charles University in Prague, Attentat 1942 was released in October 2017 and off…
A spiritual sequel to Attentat 1942, published in June 2021 by Charles Games with the same academic partnership between Charles University in Prague and the Czech Academy of Scienc…
Designed by Czech studio Charles Games in collaboration with the Foundation for Holocaust Victims and the Terezín National Memorial, Train to Sachsenhausen was released in April 20…
Designed by Polish studio Juggler Games under the direction of Łukasz Janczuk and published by IMGN.PRO in October 2018, My Memory of Us tells the story of a friendship between two…
A work by the Berlin studio Paintbucket Games, already known for Through the Darkest of Times, The Darkest Files was published in April 2025 and inaugurates a new sub-genre: the po…
Designed by the Dutch studio Force Field VR in direct partnership with the Anne Frank Stichting in Amsterdam, Anne Frank House VR was released free of charge in June 2018 for the O…
A production by the British studio Immersive VR Education in partnership with the BBC and the British Library's archive department, 1943 Berlin Blitz was released free of charge in…
The fourth instalment in an educational series created by WNET New York Public Media in partnership with the City University of New York and the American Social History Project, Mi…
A masterwork by the Czech studio Charles Games — a spin-off of Charles University in Prague and a direct collaboration with historians from the Czech Academy of Sciences — Attentat…
The spiritual successor to Attentat 1942, Svoboda 1945: Liberation extends the work of Charles Games by addressing the immediate post-war period in Czechoslovakia — a historically …
The third instalment in Charles Games' memorial cycle, Train to Sachsenhausen addresses a tragic and little-known episode: the closure of Czech universities on 17 November 1939 by …
Produced by the Anne Frank House in Amsterdam in partnership with the studio Force Field VR and supported by Meta, Anne Frank House VR is one of the most acclaimed memorial product…